Collective Game
The collective game project is a complete small (not tiny) game, created by the entire class, working together, with Godot and Blender. During Week 7 of the course, we will determine specific roles and responsibilities for every member of the class. Our weekly meetings in the second half of the semester will be entirely devoted to working together on this collective project, and it is expected that students will also work at least 2 hours per week independently (outside of class time) on their contributions to the game. After the game is completed, you will submit a portfolio documenting your specific, individual contributions (due Fri 11 Apr by 10 PM) and we’ll showcase it on campus, and at the Level Up Showcase. We’ll definitely be exploring the possibilities for this collective project to explore environmental and ecological themes (and there are many, many different ways those themes could be developed).