MEDIAART 2G03: In-term and Final Exam Study Guide
Practice 1
- Modes of listening: Referential reduced calibrated
- CC licenses (typical conditions)
- Project files, vs. project folders, vs. rendered files
Practice 2
- Clipping (why is it "bad"?)
- Headroom (why do we want it and how do we establish it?)
- Decibels (including dB SPL vs dBFS)
- Inverse distance law and microphone proximity
Practice 3
- Microphone constructions (especially condenser vs. dynamic)
- Microphone directionality (especially cardioid vs. omnidirectional)
- Phantom power
- Balanced signals
- Noise strategies
Practice 4
- The audible spectrum
- Equal loudness curves
- Parts of the ear (and their relationship to/effect on the audible spectrum)
- Filter types and parameters
- Reverberation (especially Schroeder vs. convolution)
Practice 5
- Nyquist theorem and frequency
- Bit depth and digital noise
- Levels during mixing
- Why normalize without intermediate files and why to minus 0.3?